It is possible to find the 2D viewer on the bottom right of the 3D viewer.
To turn on the 2D viewer for a model either click on the 2D button of that model on the models page or click on the 2D button of that model in the revision selector.
Note: The default plan that you see in the 2D viewer is a slice of the model objects at the height of the current storey.
The following topics will be described in this article:
2D Canvas Interactions
Click mouse button
Left click - Select a space
Right click - Open context menu
Add marker - Add a new marker. With an issue open in the content panel you can assign the selected marker. This marker will not be saved and visible to others until added to an issue.
Create a new issue with marker - Create a new issue with marker. This marker will not be saved and visible to others until the issue is sent in.
Create query
Hold mouse button
Hold left or right click - Pan 2D viewer
Viewpoint indicator
Hold left click on viewpoint indicator - Move camera in 3D. Camera angle will remain.
Hold right click on viewpoint indicator - Move camera in 3D. Camera angle will follow.
Top bar
Resizing
Drag these two diagonal lines to resize the 2D viewer across any part of the 3D viewer.
You will know you can drag this corner when you see your cursor change.
Title
The title of the top bar will be the name of the storey.
If a storey of a storey configurator building is selected title will include the name of the building and the name of the current storey.
If the storey of a non-configured model is selected the title will include the name of the model.
Opening and closing the 2D viewer
Closing - Click the cross in the top right of the 2D viewer to close the 2D viewer.
Opening - Click the 2D button on the bottom right of the 3D viewer top open the 2D viewer
Navigation tools
Zoom to extents
Zoom out to show all visible objects at once
Rotation
Rotate the 2D viewer.
This can be useful for making selections, sections and queries.
Rotation is easier if you first select a space as it will snap to the edges of the space when rotating
The angle of the storey can permanently be set in the storey configurator.
Lock camera
If a model is loaded in the 3D viewer you will be able to lock the camera to the 3D viewer camera. With this function enabled the viewpoint indicator will stay centered on the canvas even if the camera is moved in the 3D viewer. This is useful in combination with walk mode.
Selection tools and settings
Click here for a detailed explanation of how to use section tools in the 2D viewer.
Select
Select spaces and zoom in and out.
Section: Select objects
Drag a rectangle over the 2D canvas to create a volume for selection of objects in 2D/3D.
Section: Create clipping planes
Create 4 to 6 clipping planes by dragging a rectangle over the 2D canvas and selecting the height.
Section: Create query
Create a query by dragging a rectangle over the 2D canvas and selecting the height.
Move button
The rectangular selection function of the Section tools inhabits the movement of the cursor. On the bottom right of the 2D viewer you will therefore be able to use the move button. With this button you can easily reposition your canvas for Sectioning.
2D Viewer Settings
Marker visibility - Turn markers on or off
Marker coloring mode - Color markers by Status, Type or Due date
Space Name Format - Show the long name of the rooms and spaces
Translucent - Make the 2D viewer see-through
Bottom bar
Storey lock
Locked - The current storey will always be visible
Unlocked - The current storey will be the storey closest in height to the heigh of the camera
Buildings
Menu
Lists any buildings that are created in the storey configurator.
Then lists buildings in models that have 2D turned on.
Storeys
Displays the current storey.
Menu
Swap between other storeys in the current building.
Help button
Click on the help button to get some helpful information about the 2D location of issues: